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- /*
- * (c) Copyright 1995, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * Author: John Spitzer, SGI Applied Engineering
- *
- */
- #ifndef _TextFont_h
- #define _TextFont_h
- #ifdef WIN32
- #include <windows.h>
- #endif
- #include <GL/gl.h>
-
- #if defined(XWINDOWS)
- #include <GL/glx.h>
- #include <X11/Xlib.h>
- #include <X11/Xutil.h>
- #include <strings.h>
- #include "aux.h"
- #elif defined(WIN32)
- #include <windows.h>
- #include <string.h>
- #include <gl\glaux.h>
- #elif defined(__amigaos__)
- #include <strings.h>
- #include <gl/glaux.h>
- #else
- #endif
-
- #include "Font.h"
-
- /*
- * Since this module will have to be ported from one windowing system to another,
- * I'd like to keep this structure opaque to the rest of GLperf.
- */
- typedef struct _TextFont {
- GLuint base;
- BitmapFontPtr fontPtr;
- } TextFont, *TextFontPtr;
-
- TextFontPtr new_TextFont(int);
- void delete_TextFont(TextFontPtr);
- GLuint TextFont__GetBase(TextFontPtr);
- void TextFont__StringSize(TextFontPtr, char*, GLint*, GLint*, GLint*, GLint*);
-
- #endif
-